Patch Notes 6/18/2022 + New Content News (SPOILERS!)


Some more bug fixes. Details below:

  • Major bug in the final boss fight in which the player gets "sandwiched" between two walls, causing the game to crash
  • Reloading save state from within "switches" puzzle room causing Snake to reset, blocking the path.

Cosmetic updates:

  • Added quotation marks to a few lines of dialogue to make things a bit clearer
  • A couple rooms might look a little different due to a new...

Easter Egg!:

  • Added a short item-based puzzle to the game (hint: where there's smoke, there's fire) as a teaser for.....

Pulpergeist DLC: The Epilogue!

I'm so thrilled with the reception Pulpergeist has received that I've decided to make some FREE DLC for the game for those who've purchased the game as a "thank you."

The DLC will be an epilogue chapter to the main story that properly wraps-up all lingering questions and loose-ends and (SLIGHT SPOILER) makes the "choice" the player faces before (or instead of) the final boss much, much more meaningful.

I've written out the epilogue's story and mapped out how the game will work. From my estimation, the DLC will add 60-90 minutes of gameplay to the story.

This is a huge undertaking, so I cannot give an estimate as to when it will be finished. But, judging by how long it look to make Pulpergeist, it's safe to say it will be a few months. I really appreciate your patience.

Anyways, that's all I've got for now. The best encouragement you can give me is to keep playing and sharing the game. Thanks!!

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